Sony not too long ago launched a enterprise section briefing for shareholders with the grandiose title, PlayStation: The Road to Profitable Transformation (opens in new tab). Between declarations the PS5 can be Sony’s “Greatest Platform Ever” and that Sony Group collaborations just like the Uncharted film and a Deathloop Madison beer remix would “Construct Model Relevancy” and “Amplify IP Synergies” is a piece extra related to us in PC gaming land.
“Exponential Development to be Sustained by PC Titles Past FY22” it declares, above a bar graph of three years’ price of web gross sales on PC. It exhibits that in monetary yr 2020 Sony made $35 million from PC gross sales, a quantity that jumped to $80 million in monetary yr 2021, which simply ended on March 31. The prediction for monetary yr 2022 is one other huge leap, all the best way to $300 million in web gross sales on PC.
Backing this up is a chart displaying the success of three former PlayStation exclusives that ultimately arrived on PC, which emphasizes what an earner Horizon Zero Daybreak has been. Its life-to-date income of $60 million places it effectively forward of God of Warfare at $26.2 million and Days Gone at $22.7 million.
How does Sony anticipate to rake in these $300 million? The Playstation PC publishing label established in 2021 solely has one introduced upcoming launch in its portfolio, and that is the Uncharted: Legacy of Thieves Assortment due this yr. What massive earners is Sony conserving below its hat? Is it too early to get excited by the potential for a flood of PC ports for video games like Bloodborne, Spider-Man, Ghost of Tsushima, and The Final of Us?
Effectively, sure. Scrolling again two pages in that enterprise section briefing exhibits Sony’s plan for “A Extra Various First-Occasion Portfolio”. What that interprets to is depicted with a graph projecting the variety of live-service video games Sony expects to have, with the present grand whole of 1, MLB The Present 2022, rising to a few within the subsequent yr.
That quantity could also be counting Future 2, since Sony is currently in the process of acquiring Bungie in a $3.6 billion deal. Even so, that leaves a minimum of yet one more live-service recreation but to be introduced, and it is laborious to think about Sony leaving cash on the desk by not bringing it to PC. These $300 million may embody each an unannounced live-service recreation, the pile of money Bungie brings in from Future 2 microtransactions, and perhaps even the non-Destiny game Bungie wants to make, which CEO Pete Parsons talked about in 2019.
Sony’s subsequent State of Play showcase is anticipated to be broadcast in the course of the E3 we’ve got at home 2022, perhaps as early as June. No matter occurs, anticipate a minimum of one thing PC-related to be introduced then. And perhaps we’ll hear about one of many multiple Silent Hill games supposed to be in development, provided that rumors have persistently linked Sony to a minimum of one as a timed-exclusive for the PlayStation.
Thanks for the tip, IGN (opens in new tab).